Essential 3D Game Programming: How to Create a Playable Game from Start to Finish: with C++ and OpenGL
Essential 3D Game Programming: How to Create a Playable Game from Start to Finish: with C++ and OpenGL by Allen Sherrod and Ian Millington
- Binding:
- Hardcover
- Number of Pages:
- 528
- ISBN:
- 0123751039
- Product Group:
- book
- Publisher:
- Morgan Kaufmann
- Publication Date:
- Sept. 28, 2012
- BooksForGeeks.com ID:
- 6396

