Essential 3D Game Programming: How to Create a Playable Game from Start to Finish: with C++ and OpenGL

Essential 3D Game Programming: How to Create a Playable Game from Start to Finish: with C++ and OpenGL by Allen Sherrod and Ian Millington

Essential 3D Game Programming: How to Create a Playable Game from Start to Finish: with C++ and OpenGL

Binding:
Hardcover
Number of Pages:
528
ISBN:
0123751039
Product Group:
book
Publisher:
Morgan Kaufmann
Publication Date:
Sept. 28, 2012
BooksForGeeks.com ID:
6396

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