Game Physics Engine Development: How to Build a Robust Commercial-Grade Physics Engine for your Game
Game Physics Engine Development: How to Build a Robust Commercial-Grade Physics Engine for your Game by Ian Millington
- Binding:
- Paperback
- Number of Pages:
- 552
- ISBN:
- 0123819768
- Product Group:
- book
- Publisher:
- Morgan Kaufmann
- Publication Date:
- Sept. 9, 2010
- BooksForGeeks.com ID:
- 6497
Physics is really important to game programmers who need to know how to add physical realism to their games. In video games, the physics engine uses real-time physics to improve realism. This book aims to take readers through the process of building a complete game-ready physics engine from scratch.

