iPhone 3D Programming: Developing Graphical Applications with OpenGL ES
iPhone 3D Programming: Developing Graphical Applications with OpenGL ES by Philip Rideout
- Binding:
- Paperback
- Number of Pages:
- 448
- ISBN:
- 0596804822
- Product Group:
- book
- Publisher:
- O'Reilly Media
- Publication Date:
- May 20, 2010
- BooksForGeeks.com ID:
- 3467
Offers a crash course on the OpenGL graphics library, with an overview of iPhone 3D development. This title helps you work step by step with OpenGL ES, a graphics library designed for embedded systems such as mobile phones, by progressing from simple to more complex programs.

