iPhone 3D Programming: Developing Graphical Applications with OpenGL ES

iPhone 3D Programming: Developing Graphical Applications with OpenGL ES by Philip Rideout

iPhone 3D Programming: Developing Graphical Applications with OpenGL ES

Binding:
Paperback
Number of Pages:
448
ISBN:
0596804822
Product Group:
book
Publisher:
O'Reilly Media
Publication Date:
May 20, 2010
BooksForGeeks.com ID:
3467

Offers a crash course on the OpenGL graphics library, with an overview of iPhone 3D development. This title helps you work step by step with OpenGL ES, a graphics library designed for embedded systems such as mobile phones, by progressing from simple to more complex programs.

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