iPhone SDK Application Development: Building Applications for the AppStore: Building and Listing for the AppStore

iPhone SDK Application Development: Building Applications for the AppStore: Building and Listing for the AppStore by Jonathan Zdziarski

iPhone SDK Application Development: Building Applications for the AppStore: Building and Listing for the AppStore

Binding:
Paperback
Number of Pages:
400
ISBN:
0596154054
Product Group:
book
Publisher:
O'Reilly Media
Publication Date:
Jan. 27, 2009
BooksForGeeks.com ID:
3519

Offers programmers the knowledge and code that they need to create mobile applications using Apple's iPhone SDK. This book covers development environment for both the iPhone and iPod Touch, from windows and navigation bars to more advanced layers of the iPhone SDK, such as screen transitions.

Reviews for iPhone SDK Application Development: Building Applications for the AppStore: Building and Listing for the AppStore

  1. A mess

    Rated 1 out of 5 stars, November 12th, 2009

    How I wish I had read the reviews on amazon.com before buying this book from amazon.co.uk. The first 3 reviews there say exactly what motivated me to write this review, and have hopefully prevented others from wasting their money.

    I gave up on page 34 (of 352).

    This book is a jumble, with confusing language, an unforgivable lack of screenshots, and no clear path to explaining how to get an iPhone app running. It repeats itself, and does *not* explain how to do things in a task-based, step-by-step ordered fashion.

    Like one of the American reviewers, I too have been programming for 25 years, so I have read a lot of technical books in my time. As I have recently encountered Mac OS X, Objective-C, Xcode and Interface Builder all at once, it's a steep learning curve. But I've been in similar situations many times before, and I know what to expect from technical books. This book is a big disappointment.

    I learned more from reading a tutorial in Macworld magazine (November 2009), taken from "Beginning iPhone 3 Development", by Dave Mark and Jeff LaMarche, published by Apress. I will go and investigate that book instead, as the explanations in the tutorial are excellent, and the screenshots clear and helpful. And I got a working app from using that magazine instead of this book.

    Regarding O'Reilly, I've just finished another of their books - "Objective-C Pocket Reference" by Andrew M. Duncan. By comparison, this was crammed with useful, easy-to-follow information, something that I have become used to when buying from O'Reilly. I will be more careful in future of buying from O'Reilly.

    Zdziarski's impenetrable ramble was a waste of time and money.
  2. good book

    Rated 4 out of 5 stars, July 12th, 2009

    very good book, if you look for information about basic UI, networking, and audio APIs.
    As usual, that book doesn't cover opengl ES at all.

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