Quests: Design, Theory, and History in Games and Narratives

Quests: Design, Theory, and History in Games and Narratives by Jeff Howard

Quests: Design, Theory, and History in Games and Narratives

Binding:
Paperback
Number of Pages:
248
ISBN:
1568813473
Product Group:
book
Publisher:
A K Peters
Publication Date:
April 3, 2008
BooksForGeeks.com ID:
160

Incorporating literary and digital theory, this title serves as a resource for game developers. Focused on both the theory and practice of the four main aspects of quests (spaces, objects, actors, and challenges), each theoretical section is followed by a practical section that contains exercises using the Neverwinter Nights Aurora Toolset.

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