Real Time Cameras: A Guide for Game Designers and Developers (The Morgan Kaufmann Series in Interactive 3d Technology)

Real Time Cameras: A Guide for Game Designers and Developers (The Morgan Kaufmann Series in Interactive 3d Technology) by Mark Haigh-Hutchinson

Real Time Cameras: A Guide for Game Designers and Developers (The Morgan Kaufmann Series in Interactive 3d Technology)

Binding:
Hardcover
Number of Pages:
544
ISBN:
9780123116345
Product Group:
book
Publisher:
Morgan Kaufmann
Publication Date:
May 12, 2009
BooksForGeeks.com ID:
17882

The control of cameras is as important in games as it is in cinema. This book discusses the key algorithms for camera control and shows how to implement them in code. It presents a practical approach to camera systems, introducing their theory, design, and implementation. It includes analysis of camera and control systems from games.

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